![]() ![]() When we plugged all those numbers into the magic algorithm machine, we landed on Split." Player sentiment, time since release, past and future planned updates, what the map brings in terms of strategic variance, as well as where Pearl fits into all of it (to name a few). "We looked at a bunch of different factors when making this decision. "We expect some of you to wish we chose another map, but we promise we are not picking on Split," Lansford continues. It’s a lot! Simply put, too many maps to learn can feel overwhelming and doesn’t give some of you the opportunity to really go deep on any one of them." "Not to mention all the combinations of agents and utility. Doing that on a whole bunch of maps is a steep learning curve," writes Joe 'Pearl Hogbash' Lansford, Valorant's level design lead, in a press release about the change. Going from 'learned' to 'mastered' is even harder. "Learning a new map can be one of the toughest parts of a tac shooter. Riot have therefore decided that they want to have no more than seven maps available in-game at a time, and that Split is the map that should be removed to make way for Pearl. It's not a favourite of the game's community however, and is generally considered imbalanced despite Riot making revisions over the years. I liked it because it felt like the map most reminiscent of the Counter-Strike levels I was used to. Split was included in Valorant's original beta, and honestly it's the map I've played most in the shooter. That sounds interesting, but the same update will also see the removal of Split, one of Valorant's original three levels. It's called Pearl and it's set in an underwater town in Portugal. Valorant is getting a new map with the release of Episode 5 Act 1 on June 22nd. ![]()
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